Affect3d Gif Direct

let frameCount = 0; const gif = new GIF( workers: 2, quality: 10, workerScript: 'https://cdn.jsdelivr.net/npm/gif.js/dist/gif.worker.js' );

// ------------------------------------------------- // 4️⃣ Encode & download // ------------------------------------------------- function finalizeGif() gif.on('finished', blob => const url = URL.createObjectURL(blob); const a = document.createElement('a'); a.href = url; a.download = 'affect3d-loop.gif'; a.click(); URL.revokeObjectURL(url); ); gif.render(); affect3d gif

const bloom = new UnrealBloomPass( new THREE.Vector2(window.innerWidth, window.innerHeight), 1.5, // strength 0.4, // radius 0.85 // threshold ); composer.addPass(bloom); let frameCount = 0; const gif = new

// ------------------------------------------------- // 1️⃣ Scene setup // ------------------------------------------------- const renderer = new THREE.WebGLRenderer( antialias: true ); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); let frameCount = 0

// Simple geometry const geometry = new THREE.TorusKnotGeometry(0.8, 0.2, 150, 20); const material = new THREE.MeshStandardMaterial( color: 0xff4e50, metalness: 0.7, roughness: 0.2 ); const mesh = new THREE.Mesh(geometry, material); scene.add(mesh);

// ------------------------------------------------- // 2️⃣ Post‑processing (the “affect” part) // ------------------------------------------------- const composer = new EffectComposer(renderer); composer.addPass(new RenderPass(scene, camera));