print(player.Name .. " avatar changed to asset ID: " .. avatarId) end
local userId = player.UserId
-- Function to change a player's avatar assets local function changeAvatar(player, avatarId) -- avatarId should be the numeric ID of a Roblox asset (e.g. 1234567890) -- This changes the character appearance when they respawn change avatar script roblox
-- Apply to player's saved appearance player:SetAttribute("CustomAvatarId", avatarId)
Here’s a for changing a player’s avatar in Roblox (useful for admin commands, testing, or character customization in-experience). 🧩 Script: Change Player Avatar (Server-Side) -- Place this in ServerScriptService or a regular Script in ServerScriptService local Players = game:GetService("Players") print(player
-- Optional: Immediately respawn player to see changes if player.Character then player.Character:BreakJoints() -- Kills current character to force respawn end
-- Example usage (e.g., remote event or admin command) -- changeAvatar(player, 1234567890) If you just want to change your own avatar in-game temporarily , use this LocalScript in StarterPlayerScripts : 1234567890) -- This changes the character appearance when
local Players = game:GetService("Players") game:GetService("ReplicatedStorage").RemoteEvents.ChangeAvatar.OnServerEvent:Connect(function(player, assetId) local description = Instance.new("HumanoidDescription") description.Id = tonumber(assetId) player:LoadCharacterWithHumanoidDescription(description) end)