PC (Steam Early Access) Hours Played: 47 hours Verdict: Recommended for hardcore simulation fans; caution for casual players.
You are not a hero. You are not a warrior. You are a logistics coordinator in a dystopian-but-boring corporate future. Your job: buy low, sell high, transport goods, manage fuel, maintain vehicles, and expand your network across a procedurally generated map of 50+ industrial nodes. There’s no story, no NPCs with dialogue, no soundtrack except the hum of your CPU fan. What you get is a sprawling web of production chains, price fluctuations, and a UI that looks like it was built by an economist with a grudge against art school. dplsgame
“A beautiful spreadsheet prison I can’t escape.” PC (Steam Early Access) Hours Played: 47 hours