Skip to main content

Orb Proxy Online

frontend orb_front bind *:1080 default_backend orb_servers backend orb_servers balance roundrobin server orb1 10.0.0.1:1080 check server orb2 10.0.0.2:1080 check Add TLS wrapper for privacy:

client pass from: 0.0.0.0/0 to: 0.0.0.0/0 log: connect disconnect

user.privileged: root user.notprivileged: nobody orb proxy

udp.portrange: 1024-65535 udp.timeout: 60 Use HAProxy in front of multiple Dante servers:

pass from: 0.0.0.0/0 to: 0.0.0.0/0 protocol: tcp udp | | UDP timeout | 5 sec | Voice chat doesn't hang

# Stunnel config (client side) [orb-proxy] client = yes accept = 127.0.0.1:1081 connect = orb-proxy-server.com:443 | Parameter | Recommended Value | Why | |-----------|------------------|-----| | TCP_NODELAY | Enabled | Disables Nagle’s algorithm – less lag. | | Buffer size | 64KB – 256KB | Avoids packet fragmentation. | | Timeout | 10 – 30 sec | Quick reconnection on packet loss. | | UDP timeout | 5 sec | Voice chat doesn't hang. |

On Linux, add to /etc/sysctl.conf :

Since “Orb Proxy” can refer to different technologies depending on the context (gaming, satellite networks, or crypto), this guide focuses on the most common technical use case: and the general architectural pattern of a spherical/proxied network node.