Script Harbor Havoc __exclusive__ ⭐ Legit
> EDIT CRANE-03 Replace [player_in_zone] with [crane_in_danger] Replace [target=player] with [target=nearest_enemy]
> EXECUTE CRANE-03 [ OK ] Script running. Crane-03 now defensive. script harbor havoc
Repairs any damaged generator. Solution: if(health < 100%) target = Generator_C; fire(); → Healer attacks another generator. 100%) target = Generator_C