Script Shindo Life Patched May 2026

-- Variables local autoFarm = false local autoSpin = false local autoQuest = false

-- Functions local function getNearestMob() local nearest = nil local shortestDist = math.huge for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then if v.Name:find("Mob") or v.Name:find("Enemy") or v:GetAttribute("Type") == "Enemy" then local dist = (v.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).magnitude if dist < shortestDist and v.Humanoid.Health > 0 then shortestDist = dist nearest = v end end end end return nearest end script shindo life

frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position framePos = frame.Position end end) -- Variables local autoFarm = false local autoSpin

local statusLabel = Instance.new("TextLabel") statusLabel.Size = UDim2.new(1, 0, 0, 50) statusLabel.Position = UDim2.new(0, 0, 0, 200) statusLabel.Text = "Status: Idle" statusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) statusLabel.BackgroundTransparency = 1 statusLabel.Parent = frame shortestDist and v.Humanoid.Health &gt