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Ultimate Home Tycoon Script Online

print("Ultimate Home Tycoon system loaded successfully!") -- LocalScript for UI interaction and visuals local player = game.Players.LocalPlayer local remotes = game:GetService("ReplicatedStorage"):WaitForChild("TycoonRemotes") local buyHomeRemote = remotes:WaitForChild("BuyHome") local upgradeRemote = remotes:WaitForChild("UpgradeHome") local requestDataRemote = remotes:WaitForChild("RequestData") -- Example GUI button connections (create your own ScreenGui) -- Assuming buttons named "BuyCottageBtn", "UpgradeMultiplierBtn", etc. local screenGui = script.Parent:WaitForChild("TycoonGUI") -- Change to your GUI path

-- Remote event handlers local function onBuyHome(player, homeName) if purchaseHome(player, homeName) then -- Update leaderstat local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then local homeStat = leaderstats:FindFirstChild("Home") if homeStat then homeStat.Value = homeName end local cashStat = leaderstats:FindFirstChild("Cash") if cashStat then cashStat.Value = playerData[player].Money end end else buyHomeRemote:FireClient(player, "Not enough money or invalid upgrade order!") end end ultimate home tycoon script

local requestDataRemote = Instance.new("RemoteFunction") requestDataRemote.Name = "RequestData" requestDataRemote.Parent = remotes print("Ultimate Home Tycoon system loaded successfully

-- Buy home button local buyCottageBtn = screenGui:FindFirstChild("BuyCottageBtn") if buyCottageBtn then buyCottageBtn.MouseButton1Click:Connect(function() buyHomeRemote:FireServer("Cozy Cottage") end) end homeName) if purchaseHome(player

-- Give money to player local function giveMoney(player, amount) local data = playerData[player] if data then data.Money = data.Money + amount -- Update leaderstats local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then local cashStat = leaderstats:FindFirstChild("Cash") if cashStat then cashStat.Value = data.Money end end end end