Windows Subsonic Client Page
The official client lists podcasts from your server but doesn’t let you subscribe directly—you have to use the web interface or mobile app. Supersonic allows direct subscription from the desktop.
Generally stable, but occasional memory leak if left running for days. Also, the Electron version can cause high GPU usage on some laptops. The biggest annoyance: sometimes it fails to reconnect after laptop sleep—needs a restart. windows subsonic client
Feature set is server-dependent. The client is just a viewer; don’t expect editing or advanced library management. 6. Resource Usage Official Java Client: Idle: ~80–120 MB RAM. Playing FLAC: ~150 MB. CPU usage: 0–2%. Surprisingly lean for Java. However, startup time is slow (5–10 seconds). The official client lists podcasts from your server
This is a sore spot. The official client does not support gapless playback (there’s a tiny gap between tracks). Supersonic handles gapless reasonably well, but it’s not as seamless as Roon or foobar2000. For live albums or classical music, this is frustrating. Also, the Electron version can cause high GPU
Official client: space to play/pause, arrow keys for volume/navigation. Basic. Supersonic: adds global hotkeys (even when app is in background) – huge plus.
Official client is barely adequate; Supersonic is the offline champion. 5. Features & Extras Supported Subsonic API Version: Both clients support API v1.16.0+, so they handle starred items, playlists, podcasts, and internet radio. However, newer features like Jukebox mode (local playback on server) or DLNA are not exposed in the Windows client well.
If you absolutely need a dedicated Windows app for your Subsonic server, skip the official client and install Supersonic . It’s not perfect—Electron bloat and occasional reconnect bugs—but it’s the only actively maintained option that doesn’t feel like software from 2009.